Some fun with VFX (non official)
Spyro Reignited Trilogy - MetalHead
My work on Spyro Reignited Trilogy (2017-2018)
I was in charge of redesigning the level based on the original map from 1998. It has been a blast to work on this awesome game with a team of great people, and with my pal Didier Nguyen with whom I teamed up on many levels!
Shoutout to our Art director: Josh Nadelberg
Not for download or distribution without prior written approval from Activision